package game.game.network.client;

import game.engine.network.client.IControllerClient;
import game.game.network.cmd.CmdSReturnCacheMap;
import game.game.network.cmd.CmdSReturnContext;
import game.game.network.cmd.CmdSReturnPosition;
import game.game.network.cmd.CmdSReturnStaticObject;

public interface IGameClientController extends IControllerClient
{
	public void execute( CmdSReturnContext pCmd );

	public void execute( CmdSReturnCacheMap pCmd );

	public void execute( CmdSReturnPosition pCmd );
	
	public void execute( CmdSReturnStaticObject pCmd );
}
